![]() ![]() The Airport runway doesn't look much more than 200m (600 feet). Some of these issues will be solved through mods & custom buildings, but the fact that lot size is so restrictive is a major concern. My concerns are mainly relating to the non-game mechanics stuff like lack of road options (you can have a 2 lane one way road & a 6 lane one way road, but not a 3,4,or 5 lane one way road), lack of lane transitions, absurd amount of building & vehicle repetition, miniature lot sizes, and overall pastel look of the game. The nuts & bolts of this game appear to be really promising & the transit options (able to set your own bus, subway, & train routes) are likely enough to make the game worthwhile to buy on their own. ![]() The AI & traffic modelling is a HUGE step up from the past & I mean huge. However, from gameplay videos I've seen, images I've seen, & reviews I've read from Simtropolis & SC4Devotion members, I'd say that this game appears to be a step forward in the city-building genre. I disagree with the earlier post that this game is worse than Cities XL & SimCity 2013, but acknowledge that I'm not in the best position to judge not having played those games. I know I'm a bit more OCD & like to play a certain way that others may not. I can definitely list WAY more cons than pros, but that doesn't mean I think it's a bad game. For some, this game is perfect for others, a huge disappointment. I think we can all agree that people like to play the game differently.
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